ProcessingBGE (PBGE), a blender game engine API noobisation

<p>ProcessingBGE is an attempt to simplify as much as possible the Python API of the Blender Game engine.<br />
The package, downloadable online and ready to use, is composed of two main components:&nbsp;a set of .blend files,<br />
and a python script that contains the high-level methods.</p>

<p>The project is targeted to different groups that share the same issue: They don&#39;t know Blender and/or Python (from never used to basic knowledge) and they want to experiment interactive 3D coding.</p>

<p>It could be used by students of art schools, digital artists that already have some experience on another platform or by Blender users afraid by the python API.</p>

<p>PBGE will not expose the whole API, it will only give the opportunity to test easily the basic capabilities of the game engine.<br />
The project is obviously inspired by processing.org, who propose an easy and creative way to start programming.</p>

<p>I&#39;ve started a mockup, <a href="https://github.com/frankiezafe/pbge">available on Github</a>.<br />
The documentation is available in the <a href="http://t.co/vNkFfZ3mqN">folder &ldquo;doc&rdquo;</a>.</p>

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