Real-time pipelines for short film production using Blender
This talk discusses the use of Blender in the development of 'Krabi', a short film about an Australian Fiddler crab. The project initially used Blender’s non-linear animation system as a quick way of producing Pre-Production for the incredibly small animation team (of one). However, this pipeline for animating the Crabs was so successful and easy to use that the project evolved into a Real-time production using Eevee as the main rendering option for the film.
(25 minute talk)