Creating blender demos, glowing tigers and tortured creatures

My name is Daniel Bystedt and I work as head of modeling/lead creature artist at Goodbye Kansas studios in Stockholm, Sweden. During the development phase of Blender 2.8 I have created some demos for Blender 2.8 in Eevee and during my talk I will present my workflow of creating those demos

Tiger
https://www.youtube.com/watch?v=uGw1gQe…

Goodnight Claire
https://www.youtube.com/watch?v=raaAf4M…

Tree Creature
https://www.youtube.com/watch?v=nxrwx7n…

The Dreamcatcher
https://www.youtube.com/watch?v=B9p3Xd_…

Bug creature
https://www.youtube.com/watch?v=N3H3G_Y…

Sci-fi corridor
https://www.youtube.com/watch?v=vZAtUG-…

Wanderer
https://www.youtube.com/watch?v=_8ew87R…

Speaker

  • Daniel Bystedt is working as a senior concept artists at Goodbye Kansas Studios in Stockholm, Sweden. He has a background in rigging, character/creature modeling, lookdev and grooming

    He has worked on such projects as The Walking Dead, Cyberpunk 2077 gametrailer, Troll (Unreal editor tech demo), Unity Demo "Adam", Conan etc.

    During the development of Blender 2.80, he provided several demo …

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