The new sculpting workflow in Blender

Sculpt mode in Blender 2.81 is going to be a big step forward. It includes the initial version of most of the new features that are needed for a new sculpting workflow, but it is far from finished.
In this talk I'm going to explain what the sculpt mode workflow should be once all features are finished and show the first prototypes of new tools and improvements that are planned for Blender 2.82

Speaker

  • 3D artist and computer engineer. I'm currently working on sculpt mode, texturing and retopolgy tools for Blender.
    I began to be known in the Blender community for creating the sculpt-mode-features branch, which included many relevant improvements related to character sculpting