The members of the Eevee/Viewport module have been working on migration from OpenGL to Vulkan. The presentation will start by giving an overview of the project, and will slowly move into an in-depth session explaining the challenges of implementing Vulkan inside an application like Blender.
Jeroen Bakker is a key developer in the Blender community, recognized for his vital contributions to real-time viewport improvements and performance optimization. His work allows users with a wide range of system configurations, from legacy machines to cutting-edge setups, to enjoy smoother workflows and better performance. Thanks to Jeroen’s efforts, Blender remains accessible and powerful for s…
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