Creating Running Shoes in 3D - Open Footwear

In this presentation, Juraj and Josef, both professional footwear designers, point out Blender’s key features that enable their digital workflows., their common project, serves as a showcase of the techniques ranging from development of shoe last and rapid prototyping to designing, visualizing and redesign (and then re-designing again). The talk is aimed at designers, creatives and makers who use Blender as a tool to develop, create and prototype in digital workshops.

To put it bluntly: ”Blender is full of great footwear features and 20 minutes is a short time… so be ready for a ride!


  • I am a footwear designer and researcher with cross functional experience in the fields of 3D design and footwear development, 3D printing, rapid prototyping, last design and pattern making.

    Over the years, my passion for footwear has led me to marathon running, lecturing and even conducting my own research projects.

    I am currently located in Brno, Czech Republic.

  • I am a 3D footwear designer with 5+ years of industry experience and a conceptual design background. I make my living with projects that disrupt footwear design processes.

    After graduating from the Design Academy Eindhoven in 2017 with cum laude honors, I opened my first freelance studio in Rotterdam. Passion for footwear and short-term assignments eventually brought me to PUMA for a full-time…

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