Andres Stephens will be presenting a fork for a custom GUI paradigm, offering an alternative user experience to the vanilla interface, freely sharing the distribution with the world. This talk will showcase the GUI guidelines, development targets, the vision behind their choices, the workflow for merging code, maintenance and upkeep notes, the symbiotic relationship with Blender, the challenges faced during feature implementation with solutions they have implemented to enhance the target user experience.
This independent fork has made over 3000 changes to the core interface, resulting in an average of 12,000 free downloads per month. The source code is also freely available on Github.
Works in the animation and games industry - specializing in linear content with 10+ years of experience.
Oversees creative projects from concept to final delivery while working independently and/or with small teams for NPR painterly animation and stylized content.
Additionally volunteers and sponsors development of UX and UI features for Bforartists, a Blender fork.