You don’t need to be a technical expert to create high-end 3D work. I’m living proof of that, since I fully consider myself a hack when it comes to the technical side of Blender. What I do have is a clear vision, a strong sense of what works visually, and a community of talented people who help me handle the complex parts. This talk shares how the Blender community welcomed me, and how that generosity became the foundation for Not Important Studio and its community-driven approach to creative production.
Hey im a longtime photographer and filmmaker in the high end luxury beauty and fashion market. Now turning my head towards 3D for little over 2 years. I started creative studio Not Important Studio. Im now looking for more creatives to work together on content and give work to and grow the studio.
My own talents lay with lighting, camera work and general art-direction of creative projects. Al…
Speaker Profile