Join the Studio team as they share files and insights about the latest projects.
11.00 - 13.00: DOGWALK
13.00 - 14.30: Project Storm, the character and rigging R&D
14.30 - 16.00: Singularity, our latest short
From the land of ice and fire.
Artist at Blender HQ, Amsterdam. Working on Open Movies and Blender Studio Content. Lighting, VFX, Compositing and 3D printing.
I'm a Character Artist and 3D Generalist at the Blender Studio in Amsterdam.
I've worked on many of the Open Movies, educational content and am part of the development modules.
3D Artist/Generalist at Blender Studio in Amsterdam. Geometry Nodes. Procedural Tech Artist.
I've been the character rigger for the Blender Studio since 2019, working on projects like Sprite Fright, Charge, and the latest open movie Wing It! I also develop and share my own tools like CloudRig and EasyWeight.
Animator at the blender animation studio
Born and raised in the Netherlands, fell in love with 3D computer graphics when he was in high school (and played a bunch of video games). Graduated from the University of Arts Utrecht (HKU) in 2011 with a bachelors degree in 3D Computer Animation and Visual Effects.
Gained work experience through several ad agencies and indie animation companies. After a few years he specialized in 3D Charac…
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