Oscar Baechler is a CG generalist, painter, photographer, open source advocate, and community organizer who teaches at Lake Washington Institute of Technology, and co-wrote Blender 3D By Example 2nd Edition. He’s published a number of mobile games with a Blender pipeline, and created animation for clients big and small. Oscar runs the Seattle Blender User Group and Ballard Life Drawing Co-op, and has presented on CGI at SIGGRAPH, LinuxFest Northwest, the Blender Conference, OSCON, Usenix LISA, SeaGL, SIX, WACC and others.

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