THEATER
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- Thursday 24 October @ 16:30
- 30 min
- TALK
Blender + Unreal asset pipeline foundations
What kinds of real-time assets are people making in Blender? And how do we get everything from Blender into Unreal Engine (or the other way around)? In this workshop we will cover:
- conceptual similarities/differences between Blender & UE4
- organizing your project for collaboration
- compatible file formats & recommendations for today's game dev
- helpful add-ons from the Blender community