Add-on Development Panel

The recent updates in Blender 2.80 have been widely accepted as a huge step in the right direction, especially for the artists. But how have these changes impacted add-on developers? Have some of the previous areas of friction gone away? Have some been introduced? Let's talk about how add-on developers use Blender in unique ways, where could add-on development in general can be polished, and what would make add-on development easier?

Speakers
Portrait of Sybren A. Stüvel
Sybren A. Stüvel
Code Doctor
Blender
Portrait of Jon Denning
Jon Denning
Developer | Professor
CG Cookie | Taylor University
Portrait of Wybren van Keulen
Wybren van Keulen
Creative Coder
The Grove 3D
Portrait of Christopher Gearhart
Christopher Gearhart
Developer | Animator
Crane Currency | Bricks Brought to Life