Portrait of

Sybren A. Stüvel

Code Doctor — Blender

I'm working as Blender developer at Blender HQ, as module coordinator of the Animation & Rigging module, on the render farm management software Flamenco, and on pipeline integration with tools like Alembic and USD.

In 2016 I obtained my PhD in computer science at Universiteit Utrecht, where my research revolved around the animation of virtual humans in dense crowds. Since then I've been working for Blender Institute.