CrowdSim3D is a crowd and traffic simulation add-on for Blender. Lately we've been working on improving the add-on for battle related simulations; marching, running, path following, target navigation, formations, avoidance and animation blending for seamless animation transitions.
In this presentation, Monique will talk about several challenges related to battle scenes and how the add-on solves these. From crowds following a path or influencing their route to several crowds mixing in while avoiding each other and other, moving or stationary, obstacles and also blending agent actions to generate seamless walk or run animations.
Monique has been a voluntarily code contributor since 2008, mainly for the compositor.
Recently she has been working on a crowd-and traffic sim add-on and voluntarily contributing code where performance can be improved.
For the past 10 years she is also teaching Blender at schools and actively promoting Blender teaching with free tutorials on B3D101. She also started the Education SIG meeting …