Retopology is often seen as a daunting, complex or just plain boring task.
But on top of that it's also not very obvious what is seen as a "good retopology" when used for film production.
Join this live retopology session to learn practical and theoretical workflows & tools to create consistently great retopologized models in a fun & easy to understand way.
A lot of this will be based on experience from working on Blender Open Movie productions.
I'm a Character Artist and 3D Generalist at the Blender Studio in Amsterdam.
I've worked on many of the Open Movies, educational content and am part of the development modules.