This Character Rigging SIG is for people, both new and experienced, doing rigging in Blender. This is a chance to get together and talk about current successes, problems and share your best tips and tricks!
Coffee seeking, digital mountain man
Brad is currently a Character Art and Technology Consultant actively working with several next generation rigging and animation software projects. He and training the next generation of character technical artists at Rigging Dojo. Brad is also a member of the Blender Animation Module working on NLA roadmap and the future of animation …