Blenders curve objects got some long overdue updates in the last couple of months, improving their robustness and utility. But one features is still a mystery: Half spheres as end caps for each separate, non-closed spline. There have been multiple efforts in the past to make round caps more accessible and even natively implemented.
Self taught Blender user since 2.46, working with Blender for the full-service agency denkwerk GmbH as Lead 3D Artist. Building animation, web3D and realtime AR Applications.