In this session, AWS will highlight a project their internal creative team FuzzyPixel recently finished called "Picchu". This short animated movie was completed in 9 months by a team of 23 people, spread across 6 countries, using Blender and other creative software tools running in the cloud orchestrated by Amazon Nimble Studio. Attendees will learn about the architecture and specifics of an entirely cloud-based content production pipeline, and the new ways that smaller studios can attract better talent, iterate more and faster on shots, and do it more cost-effectively, while adhering to MovieLab's 2030 vision of content production.
I come from IT background, having worked with on-prem networking, CDN and the cloud, both as hands-on engineer, and as a pre-sales consultant in sales organizations. At AWS, I am focused on helping our customers in media & entertainment create more high quality content, faster, and more cost-effectively. I am passionate about feature animation and a big fan of Disney/Pixar and Ghibli Studio. I ru…read more.
I've worked in the CG industry for over 15 years now, spending the first half of my career doing commercial work for Janimation then Psyop where I was creating assets and doing lots of lighting and compositing as a 3D lead. I've spent the last 8 years at Amazon working in Games, and AR /VR as a character artist, and now short films with the FuzzyPixel team as an Art Director.