Lighting in animated film productions

Andy's first pro gig as a Blender artist was Elephant's Dream in 2006; since then he worked on 12 more open movie projects as lighter and compositor, being responsible for the final look on screen.

In this presentation, we dive into the lighting principles and the workflow of one of the latest Blender film productions: Sprite Fright.

Speaker
Andy Goralczyk
Art Director
Blender