An add-on is appreciated by the users not only for the tasks it performs but also for its usability and its ability to be smoothly integrated in a workflow.
The design of the User Experience is then a key factor for its success.
In this talk Julien Blervaque will revisit the UX principles on the example of Ubisoft Shot Manager, a production tool providing a lot of creative flexibility for the creation of storyboard and previz animatics in a Blender scene. He will also dive into Python code to discuss some development considerations and tips related to UI.
More about Ubisoft Shot Manager:
Shot Manager is a free opensource add-on developed by Ubisoft since 2019. It is used internaly in production.
It provides a storyboarding workflow and a non-linear real-time editing of storyboard and previz sequences.
- Source code: https://github.com/ubisoft/shotmanager/
- Documentation: https://ubisoft-shotmanager.readthedocs…
- Presentation videos playlist: https://www.youtube.com/watch?v=btLygAl…
Julien Blervaque has a rich experience in various fields of the Entertainment industry, from VFX to video games to animated TV series, where he intervened in artistic as well as technical positions.
Since his work on the Rabbids Invasion tv series, where he was in charge of providing innovating narrative tools for the production, he keeps playing with Blender to explore ideas and workflows.
Thi…