The Animation & Rigging module will show their work of the past year on the Animation 2025 project, and present the exciting features and improvements coming to Blender 4.0 and beyond.
Sybren works as software developer at Blender HQ. His roles there are project lead of the Animation 2025 project, and module coordinator of the Animation & Rigging module. He also worked on the render farm management software Flamenco, and on USD/Alembic integration.