Mocap and realtime pipeline demo

Session by Bartosz Barlowski on bringing realtime data into Blender.

Speaker

  • VR /AR: Virtual productions for Games and edtech. I'm a teacher dedicated to sharing workflows, and expertise in Blender & Unreal Engine. I help Epic Games as a Official Instructor, educator and worked as a TA on the UE5 Fellowships. Blender fan since 2.79 Blender user and educator since 2.8 was released. Worked on many commercial Virtual production sets currently exploring the world of motion c…

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