A hands-on class, teaching how to install and use Blender's render farm software Flamenco. Bring your laptop, as during the session we'll have plenty of time to answer questions that come up while trying to get everything working.
This class will first go over the simplest way to use Flamenco, then look at customising how it works, and finally show off some of the new features in the soon-to-be-released v3.3.
Sybren works as software developer at Blender HQ. His roles there are project lead of the Animation 2025 project, and module coordinator of the Animation & Rigging module. He also worked on the render farm management software Flamenco, and on USD/Alembic integration.