Openness and Interoperability for Blender Workflows with Universal Scene Description (OpenUSD)

Join this session to hear how the benefits of OpenUSD interoperability are coming to Blender. We’ll unravel the latest developments made in OpenUSD, spotlighting updates on glTF to USD interoperability and updates from the Alliance for OpenUSD. We’ll also highlight OpenUSD developments within Blender, and showcase the exciting use cases OpenUSD unlocks for Blender workflows - whether you’re an artist, designer, engineer, roboticist, or computer vision engineer.