The "Aztec" capital Tenochtitlan was amongst the biggest cities of the world, at 2000m altitude, in the middle of a lake. Recognizing this aquatic garden city in today's dry and modern Mexico City is almost impossible - and so Thomas Kole tried to recreate it in Blender.
Please join Thomas as he explain how, in order to tackle this metropolis in 3D on my own, he had to apply everything he learned from software development and real-time graphics, with plenty of Geometry Nodes along the way.