In this talk Alberto Petronio will share his experience working as a Lead Concept Artist in the videogame industry. He will show how 3D became a key tool in hard surface concept art production and how the Vehicle Team on Star Citizen works for producing amazing spaceships and land vehicles.
Lead Concept Artist specialized in vehicles with experience in Videogames, Transportation Design and Product Design.
I started my career back in 2015, after graduating in product design I started working for Pininfarina, one of the most ambitious and consolidated automotive design studios of the world. Precisely i work in their extra section for 4 years, designing the most disparate kind of pr…
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