In this talk, MohammadHossein will show how to do direct computation and data visualization inside Blender using geometry nodes in different areas of cosmology: Cosmic Microwave Background (CMB), Large Scale Structure (LSS), Lensing, etc. He will describe the techniques for dealing with real-life physical data, processing and presenting it, all using geometry nodes and plenty of Python scripts. Finally, he will talk about different areas of science in which one can utilize geo-nodes as a parallel processor and the pros and cons of it.
Ph.D. student of "gravitation and cosmology" at Shahid Beheshti University, working on cosmic microwave background radiation. Besides that, has been a technical animator in the game industry since 2012.
He loves developing physics simulations and physics-based animations, and found it a nice common area between the two fields.