Since its introduction Rigify has always been blender's most reliable rigging tool. It has also grown in the years, through each release, around blender's development. This panel aims to give a ground base to understand Rigify history, its design choices and suggest new possible enhancement coming from the upcoming animation system overhaul.
Started his career as a comic book artist and illustrator collaborating with some of the most relevant Italian publishing houses. Among italian digital animation pioneers, co-founded in 2000 the animation company Burning Brain, working in the multimedia field and three-dimensional computer graphics. In 2010 joins MAD Entertainment as director and head of the 3D CGI department. Since 2017 contribu…
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