3D storyboards are fast becoming a great new way to capture a dynamic and adjustable camera in previz for games, television, and cinema. But a traditional layout aesthetic is blocky, clearly a tool in the production pipeline to be annihilated by subsequent artists.
Is it possible to create a previz aesthetic that can be a final product?
Join Laura Gingrich, a 3D Board Artist, as she highlights past projects in search of a style that is appealing and efficient, and walks you through this new approach.
Hi there! I spent
4 years coordinating car commercials in Los Angeles
4 years producing documentaries for a nonprofit in DC
6 years producing news in DC
and now
I'm creating 3D animatics in Blender.