Second part of the last year presentation "Why my 3D animated NPR project doesn’t look 2d enough?".
As I promised last year, I will show a complete breakdown of the animated NPR project "Solo - Mundo Caníbal", the pipeline will be exposed to the community, to share tips and tricks that has been taking into account to avoid the NPR Uncanny Valley and how Blender has been used to blend both techniques, 2D and 3D animation.
3D artist/NPR Artist/Lead Animator.