In this talk Cody Winchester will cover how the production pipeline at DillonGoo Studios has evolved in the past 2 years. With the production of more than 13 short animations, each project has served as a valuable testing ground for refining their pipeline.
During the presentation, Cody will provide an overview of their current pipeline, highlight the custom tools they’ve developed, and share best practices for maintaining an efficient and functional production process.
USA based FX/Pipeline/Technical artist working for DillonGoo Studios.