The basics of building an add-on, from copy-pasting code from Blender's UI to connecting a debugger and stepping through your Python code.
Bring your laptop! We’re going to code together. Which means you’ll code and I’ll be there for moral support.
Check https://talks.stuvel.eu/2025-09-bcon/ for the slides, you can copy-paste code from there to save typing. And there's a list of software to install, so that we can hit the ground running.
Sybren works as software developer at Blender HQ. His roles there are project lead of the Layered Animation project, and module coordinator of the Animation & Rigging module. He also works on the render farm management software Flamenco.