Miro Horvath is working as a Senior Technical Artist at Bohemia Interactive Prague(Czechia) since 2007. His main focus is on procedural content creation ranging from game assets to open virtual landscapes that he helped creating for titles such as Arma series, DayZ or Virtual Battle Space(VBS by Bohemia Interactive Simulations).

During these years he wrote many addons used by internal BI users as well as community.

Since 2005, when he started using Blender(because of BGE :), he has been an active community member providing feedback, reports bugs, having talks at Blender Conference, creates YT video tutorials, supports Blender development funds...

Twitter
https://twitter.com/MiroHorvath

Youtube
https://www.youtube.com/c/MiroHorvath

Bohemia Interactive
https://www.bohemia.net/

Arma Reforger
https://reforger.armaplatform.com/

Sessions