Jules Urbach sets the strategic vision for OTOY and is the chief architect of the company’s technology roadmap. Jules is widely hailed as a pioneer in computer graphics, streaming, and 3D rendering, with over 25 years of industry experience. He built his first game at age 18 and went on to make the web’s first 3D video game platform, licensing the software to Macromedia, Disney, Warner Bros., Nickelodeon, Microsoft, Hasbro, and AT&T. His life’s work has been to revolutionize 3D content capture, creation, and delivery.

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