Automating AR-ready 3D asset production with geometry nodes.

Artlabs will share how they used Blender to create 100's of footwear models to be used in their e-commerce focused AR product.

The presentation will focus on how artlabs used Geometry Nodes to automate the manual and tedious parts of their pipeline. Following the whole AR experience, e-commerce quality expectations and how Blender was used to eliminate all these small bumps on the road to scaling their business.

If you are interested in task automation, procedural workflows/pipelines and generative design, this presentation is for you.

Cem Özcan
Creative Director