Automating AR-ready 3D asset production with geometry nodes

Cem will share how his used Blender to create 100's of footwear models to be used in their e-commerce focused AR product.

The presentation will focus on how Cem used geometry nodes to automate the manual and tedious tasks of 3D asset preparation pipeline. Explaining the whole AR experience, e-commerce quality expectations and how Blender was used to eliminate all these small bumps on the road to scaling their business.

If you are interested in task automation, procedural workflows/pipelines and generative design, this presentation is for you.

Speaker
Cem Özcan
Creative Director
artlabs