While the core of Blender development takes place with the Blender Foundation/Studio, a substantial amount of development happens with coders who are either independent or affiliated with another organization or studio.
The amount of developer energy and interest in Blender is large and growing. Unfortunately, Blender's source code is enormous and Blender's development pipeline is not something that everyone is familiar with. This workshop is meant to demystify Blender's code base by walking participants through setting up their development environment, making a small change to Blender, and compiling their own build. In addition, participants will also learn how to submit a patch and navigate the patch review process on Gitea.