Progress report of last year's work by the Animation & Rigging module on the new animation system. Improved keying, performance boosts, slotted Actions, and the promise of layered animation.
Sybren works as software developer at Blender HQ. His roles there are project lead of the Layered Animation project, and module coordinator of the Animation & Rigging module. He also works on the render farm management software Flamenco.