<p>My name is Andy Davies and I am a professional freelance 3D artist working in the games industry. In addition to my freelance work I have been an admin/tutor for Eat3d.com the past 5 years and am also the CCO of <a href="http://www.Knaldtech.com">Knald Technologies LLC</a>.</p>
<p>I have done 3D for a several years (professionally for the past 5 or 6) and have worked of various AAA games over that time. I first started using Blender around version 2.33/2.34, using Milkshape before that.</p>
<p>My field within the games industry is real-time environment & prop creation with a special focus/interest on normal mapping and texturing. During my day-to-day work I create high and low poly meshes which are then sculpted, UVd, baked and textured and brought into various game engines for assembly within the final product.</p>