A software engineer at Arm Sweden AB who is simultaneously working towards a PhD in computer graphics at the computer science department at Lund University.

At Arm, he can often be found hacking away at many of the various ray-tracing related software modules, be they high-level Vulkan benchmarks or low-level drivers.

As for his PhD research topics, they also focus on ray-tracing, and acceleration data structures in particular.

In his spare time though, he can often be found at the gym, power-lifting. And if not there, then most likely at home strumming on his guitar or playing video games.