I'm a 3D Artist and co-founder of blendFX, a small 3D studio in Leipzig.
In 2012 I was part of the team of the OpenMovie "Tears of Steel" as matchmover, compositor and VFX supervisor.
At blendFX we are doing product visualization, VFX and virtual reality applications. I am mostly responsible for shading and rendering, as well as matchmoving and scripting.