I'm a 3D Artist and Blender Foundation Certified Trainer.
In 2012 I was part of the team of the OpenMovie "Tears of Steel" as matchmover, compositor and VFX supervisor.
One year later I co-founded blendFX, a small 3D studio in Leipzig. We are doing product visualization, VFX and virtual reality applications for mobile devices. I am mostly responsible for shading and rendering, as well as matchmoving and scripting.