A mobile games developer for almost 10 years now, I have touched all aspects of game creation: from game design to coding; to ux; to art and ui; to vfx; and finally to creating and maintaining pipelines as a tech art lead.

This experience is what helps me do what I love the most: helping people do their jobs harder, better, faster, stronger.

The tools I use for that are vast and many, but Blender has a special place in my heart.